
Dune: Awakening revealed its roadmap for chapters 2, 3, and 4; chapter 4 has no information available outside of the relative timeline, while chapter 2 has the most details, and chapter 3 is marketed to revamp the endgame for Dune: Awakening.
Dune: Awakening chapter 2 continues the main story but does not flesh out the post-game content. Instead, it adds dynamic encounters, social hub contracts, new deep desert layouts, new archetype armors, and new hairstyles and tattoos. According to the official update blog, chapter 2’s free update and The Lost Harvest DLC were planned and saw development prior to the game’s full launch, hence the catering towards preexisting content.

Here is a list of other requested changes joining the game, according to the official blog update post:
- Improved Player Logging – “One of the key frustrations we see is the lack of information and clarity around why certain items/objects/vehicles are gone. We will increase the information in your logs so that you have a better idea of what is going on. For example, listing the names of people who take things from chests in your base.”
- Vehicle Salvaging System – “We’re working on a vehicle salvaging system that will allow you to recover lost vehicles.”
- Cobalt Paste/Vehicle Inventory – “We’re adjusting the volume of the infamous cobalt paste and adding more slots to the Assault Ornithopter vehicle inventory. We will be adding a cargo container that can be carried by the Carrier Ornithopter.”
- Instanced Deep Desert Loot – “The constant camping and queuing of the Deep Desert Testing Stations leads to a frustrating experience where people arrive at an empty Testing Station. We’re going to change these to be more in line with the rest of the game.”
- Offline Notifications about important events – “We understand that not everybody can or wants to log in to check power/taxes constantly in the game. We would like to create a notification service that sends you the status of your base via email. This one is squarely aimed at you, Ben.”
Dune: Awakening was released on June 10 on Steam; the console versions are slated to release on an undisclosed date in 2026. The title surpassed 140,000 concurrent peak players on Steam the day of release. Prior to release, during its head start period, Dune: Awakening amassed nearly 100,000 players.